Saturday, October 30, 2010

Demo #3: Primitive Displacement

This demo shows off a proposed feature, objects displacing each other. This is my first attempt, and it’s a little wonky when you try to squish the character. He usually phases upwards. In the game, he would have died when crushed. It’s a work in progress, but I believe this is a decent start.
Try out the demo here!
Edit: Demo taken down.

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